Konyo's D2R Farming BibleFlayer Dungeon L3
SCrystalline Passage + Frozen River
SBloody Foothills + Frigid Highlands + Abaddon
AWorldstone Keep L1-L3
S+Halls of Anguish/Pain/Vaught
SArcane Sanctuary
A+River of Flame
A+Tristram (the town)
ABurial Grounds + Crypt + Mausoleum
ASpider Forest + Cavern
B+Catacombs L4
B+
🗿
The Countess
Mistress of Runes
Forgotten Tower L5 · Act 1 · ONLY rune-dedicated drop table
| Charm | Breaks | Best for | Renewed upgrade recipe |
|---|
💎Worldstone ShardsHell elite drop · right-click to terrorize a whole act, or save as the Renewed-Sunder ingredient▾
👑Colossal Ancient StatuesFrom terrorized Hell act bosses only · cube all 5 → Colossal Summit▾
👑
💧EssencesFrom Hell act bosses · cube all 4 → Token of Absolution▾
🔑Pandemonium KeysThe 3 keys for Uber Tristram → Hellfire Torch · Hell only · any /players▾
💠Sunder CharmsFrom any Terror-Zone monster, Heralds most often · break monster immunities to ~95% resist▾
Auto-route Sweep KAI
KAI already watched your sessions — back-fill every tracker from what it saw
Read-only until you press Apply · merge-max never lowers a count · needs the TV control server (localhost)
Character Builder
Plan a character from the entire item database · every roll a range until you type yours
Starts from your characters (class + level) or a new build · never reads your vault or mules · 💾 Backup & Share
The Shopping List
What you've forged · what runes are still to buy · what bases are still to buy
Reads the Chronicle, your 🧮 Rune Stash and the Vault — the same truth as the Forge tab
Crafted Items Workshop
The 4 crafts & every per-slot recipe · exactly what's needed, and what you can cube right now
Reads your 💠 Gem + 🧮 Rune Stash for cubeable status · 📸 logs the crafted items you own · 💾 Backup & Share
The Vault — Mule Manager moved
It has a room of its own now · the 🎒 VAULT tab up top, between F·SETS and TV·D
Every mule, every assignment and every item is exactly as you left it — click here to open it
Rune Stash & Cube-Up Planner
Count your runes → see what you can make & cube up
Saved on this device · included in 💾 Backup & Share · uses the exact in-game upgrade recipes
Name:count pairs separated by spaces or commas. Replaces your current tally.Gem Stash & Cube-Up Planner
Count your gems → see what you can cube up & what each one grants in a socket
Saved on this device · included in 💾 Backup & Share · socket stats verified from the D2R game data
Full gem name:count pairs (e.g. Perfect Diamond:3). Replaces your current tally.Chronicle
What you can forge now · what you've already created · live-synced with your Rune Stash
Mark each runeword once you forge it — track your full RotW Chronicle & see exactly what's left
AI Item Checker
Drop a magic / rare item — read or edit its affixes, then get a keep-or-toss verdict
Magic/Rare only — cross-references the slot's runeword & value bar · keeps the regular cards clean
All Runewords
Every runeword & recipe · click any to open its verified ID card
Reign of the Warlock recipes & in-game stats · transcribed from diablo2.io · hover for a popup, click to route
Trade Values
Every unique/set + valuable magic item rated High → Trash
maxroll / DarkHumility tier lists · hover for the item card, click to open · owned items also show this badge in 📋 Registered
Best Runeword Bases
Which white / superior base to socket for each runeword
Lowest-strength & highest-value base per slot · click a runeword to open its ID card · hover for stats
Loot Filters 1
An in-game filter that shows the exact bases to farm for your unmade runewords
Rebuilt live from your Chronicle · one tap copies the whole filter → import it in D2R's Loot Filter window
Smart Insights
Reads your Chronicle → what to make, which base unlocks the most, which runes you're short on
Recomputed live from your Chronicle · owned bases · rune stash — same brain as the loot filter
Item Rarity & Colours
What every item colour means — how many mods it rolls, and how it ties into cubing & crafting
Normal · Socketed/Ethereal · Magic · Rare · Crafted · Set · Unique
Horadric Cube Recipes
Every cube recipe · filter it · click any rune or gem to open its card
Sockets · upgrades · resist rings · potions · uber portals · quest staves — verified recipes; RotW may retune some outputs, verify in-game
Materials Stash & Uber Planner
Tally your keys, organs, essences, Worldstone Shards & Sunders → see when you can open an uber portal, run Uber Tristram, or cube a Token
Saved on this device · included in 💾 Backup & Share · recipes read live from the event data
Full material name: count per line. Replaces your current tally.Sunder Charm Renewal — what's the recipe?
Renew any Latent Sunder → Renewed · the exact cube ingredients per charm
Latent Sunder + Perfect Gem + Rune + that charm's shard count → Renewed · five charms take one named shard, and Black Cleft takes three: Southern + Deep + Northern · hover an ingredient for its art · Renewed recipes: Maxroll + d2db
Item Set Tracker
Click each piece you've collected → completed sets glow green
Saved on this device · included in 💾 Backup & Share · every set, all 34
Inbox & Activity Ledger
Everything the readers did — auto-ticked, auto-ignored, and the few they could not call
Automatic by default · only a genuinely doubtful read waits for you
High-Value Finds
The best-of-the-best rares, crafts & bases that rival runewords & uniques — what to keep & what it's worth
Researched from D2R trade values · click any to open its card · this list grows as we find more
🌀
The deepest endgame fight in D2R. Three Pandemonium Diablos (Uber Diablo + Uber Mephisto + Uber Baal) in one room, simultaneously. Reward: the Hellfire Torch (random class, +3 skills · +10-20 stats · +10-20 all res large charm), which drops in the fight beside a Standard of Heroes.
| Key | Drops from | Where | Notes |
|---|---|---|---|
| Key of Terror → | The Countess | Act 1 · Forgotten Tower L5 (Black Marsh) | 7.1-9.8% a kill (silospen RotW 3.0, /players 1-8) · Hell only · same Countess as rune farm |
| Key of Hate → | The Summoner | Act 2 · Arcane Sanctuary | 8.6-12.8% a kill (silospen RotW 3.0, /players 1-8) · Hell only · short walk from Canyon WP |
| Key of Destruction → | Nihlathak | Act 5 · Halls of Vaught | 7.9-11.4% a kill (silospen RotW 3.0, /players 1-8) · Hell only · CE danger, kite him |
1× Key of Terror + 1× Key of Hate + 1× Key of Destruction → one random portal, chosen from the three you have not yet opened this game. Run another full set of 3 keys for the next portal — a complete clear needs 3 sets = 3 of each key (9 total), all opened in the same game.| Portal (random) | Mini-uber | Lore & mechanic | Drops the organ |
|---|---|---|---|
| Matron's Den | Lilith → | Queen of the Succubi · Andariel's mother · deadly poison charge, cannot be frozen | Diablo's Horn |
| Forgotten Sands | Uber Duriel → | The Lord of Pain's uber form · 75 cold resist, hold-down melee | Baal's Eye |
| Furnace of Pain | Uber Izual → | The fallen Archangel of Justice · heavy frozen AoE caster | Mephisto's Brain |
Three uber bosses in the same room. They DON'T fight each other — only you. Spawn-locked positions but they path together fast.
| Uber boss | Element | Mechanic | Priority |
|---|---|---|---|
| Uber Mephisto → | Lightning + Poison immune | Skull missile + Charged Bolt | Kill FIRST — slowest, most dangerous if left alive |
| Uber Diablo → | Fire + Cold immune | Lightning Hose + Inferno + huge HP | Kill SECOND — high HP wall |
| Uber Baal → | Fire + Cold immune | Heavy melee, summons skellies | Kill LAST — easy 1v1 |
👹
👑
🐄
Opened by cube on any difficulty — the level runs at the difficulty of the game you open it in. ~400 Hell Bovines + rare elite packs + the Cow King. Excellent for rune density (chipped/low-mid runes), set/unique drops, and general MF. Fast clears with AoE builds.
Wirt's corpse is in Tristram (the original) — not the act 1 starting town. To reach Tristram:
🌑
Server-wide world event. Über Diablo (DClone) walks the earth when enough Stones of Jordan are sold to vendors on a single server. Drops the only unique small charm in the game: the Annihilus (+1 all skills, +10-20 stats, +10-20 all res, +5-10% experience).
Each Battle.net server has its own SoJ counter. When 75-125 SoJs are sold to ANY NPC vendor on that server, the counter trips and Über Diablo spawns in EVERY Hell-difficulty game on that server. The 6 progression messages appear in the in-game chat as the counter climbs:
| Stage | Message | SoJ count |
|---|---|---|
| 1 | "Diablo has forsaken his most loyal servants..." | ~25% |
| 2 | "Diablo's minions are growing in strength..." | ~50% |
| 3 | "The Stone of Jordan summons Diablo..." | ~75% |
| 4 | "Terror approaches Sanctuary..." | ~83% |
| 5 | "Terror spreads across Sanctuary..." | ~92% |
| 6 | "Diablo Walks the Earth" — DClone is up! | 100% |
Best practice: idle in the core of a high-count server when stage 4 or 5 appears. When stage 6 ("Diablo Walks the Earth") hits, DClone replaces the first super-unique monster you encounter in your Hell game (Bishibosh, Rakanishu, Pindleskin, Eldritch, Shenk, anyone). Spawn-camp a known super-unique location to fight him quickly.
Über Diablo's stats:
Recommended counters:
ID it. Stat ranges:
⚡
Massively buffed Talic, Korlic, Madawc. Rewards: Colossal Jewels.
👑
🔥
❄️
⚡Blizzard's holiday event. Active in all online modes (Classic excluded). The fabric of Sanctuary changes every 24 hours — a new gameplay modifier rotates daily for 22 days. Modifiers are visible via the in-game Message of the Day.
Typical modifiers (recurring across years):
⚒️Hephasto the Armorer · 20 hp
⭐Lister the Tormentor · 20 hp
🔨The Smith · 20 hpDemon & bindable (Ismail/Geleb/Toorc/Bremm/Wyand/Maffer); Bremm is always Aura Enchanted. Resist-pierce / utility consumes. — Survivability & resist utility, not raw DPS — a situational pick, not a damage bind.Demon — no consume worth naming, no aura. Just a disposable body. — Aggro-sink / corpse for Echo only. Replace ASAP.floor(min(monster mlvl, your level) ÷ 8). To hit the level-12 cap you need BOTH a mlvl-96 zone (a Terror Zone) AND your character at level 96+. Below that, the aura is weaker — so bind your damage targets in a TZ at high level.Bind Demon checks your hard points against the target's tier. Gear that adds +skills does NOT count toward this gate (it only helps the bound demon's aura level after the bind).
| Monster tier | Name color | Hard points needed | Aura Enchanted possible? |
|---|---|---|---|
| Regular | white | 1 (any level) | No |
| Champion | blue | 10 | No — champions give flat consume buff only |
| Unique pack | yellow | 15 | YES — this is the aura sweet spot |
| Super-Unique | gold/named | 20 | Fixed aura (The Smith, Lister, etc.) |
Minion in its tooltip is a summoned follower and CANNOT be bound regardless of your points. Find a standalone or pack-leader demon instead.Champions and Uniques are NOT different monsters. They are the blue (champion) and yellow (unique pack) spawns of the same demon families. A Pit Lord can spawn white (1 pt), champion (10 pts), or unique (15 pts). Only Super-Uniques are specific named bosses.
So the tables below list the demon families and where they spawn densely. You hunt the area, then bind whichever blue/yellow version you find. Difficulty: Hell for everything — it gives the highest monster level, which means the strongest consume bonus and aura. A Hell Terror Zone is even better (lvl 96+ = max aura) once you are level 94+.
Demon and must NOT say Minion.Every "Impossible" / "I can't" you've hit falls into one of these. Check the monster tooltip BEFORE casting — hover it and read the type line.
| Won't bind | Why | How to spot it |
|---|---|---|
| Undead | Bind Demon only affects Demon-type | Tooltip says Undead — skeletons, zombies, Doom/Abyss/Oblivion Knights, Burning Souls, Defiled Warriors, Returned, Ghosts |
| Humans | Not a demon | Tooltip says Human — Travincal Council, Barbarians, Rogues, Fallen-camp humans, zealots |
| Animals / Beasts | Not a demon | Spiders, vultures, leapers, quill rats, baboons, apes, Nihlathak's cats |
| Anything tagged "Minion" | It's a summoned follower, not a standalone | Tooltip's 2nd line shows Minion — the demon was spawned BY a nearby leader. Bind the leader instead |
| Achmel the Cursed | De-listed in 3.2 — he's Undead (Unraveler) | Throne Wave 2 · was a bug, now patched out |
| Act Bosses | Hard-excluded entirely | Andariel, Duriel, Mephisto, Diablo, Baal — and the Uber Trist trio |
| A tier above your points | Hard-point gate | Champion needs 10 · Unique needs 15 · Super-Unique needs 20. Below that = "Impossible" |
| A second demon while one is bound | Not refused — a new bind REPLACES the current one | Cap is set by Demonic Mastery HARD points only — but that count governs your SUMMON skills (Goatman / Tainted / Defiler), not binds: rank 5 = 2 summons, rank 10 = 3 (max). Bind Demon always holds exactly ONE bound demon; binding a new one REPLACES it (diablo2.io skill page: "Successfully binding a new demon will replace the current one"). Confirmed in-game 2026-05-29 (Konyo, hard-10, no summon points): binding Lister replaced Hephasto — working as designed, not a slot block. |
| Full-HP target | Bind chance too low | Not a hard block, but bind chance scales with missing HP. Patch 3.2 introduced a per-demon max-HP cap — drop the target as low as possible before casting |
"Impossible" = this target type/tier can never be bound by you right now (wrong type, Minion, or not enough points). "I can't" = you're out of mana or the cast was interrupted (Lister's Mana Burn does this — refill and retry).Bind the blue-name champion version of any demon family in the field guide below. Verified 3.2 mechanics: champion packs spawn as 2–4 monsters of the same type, at mlvl = area level + 2, carrying one of five champion modifier sets (Champion · Berserker · Fanatic · Ghostly · Possessed).
| Demon family | Act · Area | mlvl | Consume buff | Best for |
|---|---|---|---|---|
| Urdar | A4 · River of Flame | 87 | +% Enhanced Damage | ⭐ Echo |
| Pit Lord | A4 · River of Flame · City of the Damned | 87 | Fire Resist +% | res patch |
| Venom Lord | A4 · Chaos Sanctuary · River of Flame | 87 | Fire / Poison Res +% | res patch |
| Maw Fiend | A4 · River of Flame | 87 | Poison Resist +% | res patch |
| Hell Temptress | A5 · Icy Cellar · Halls of Vaught · WSK L3 | 87 | Phys Dmg Reduced % | tanky pet |
| Stygian Fury | A5 · Throne of Destruction | 87 | Phys Dmg Reduced % | tanky pet |
| Grotesque Wyrm | A4 · River of Flame (splits on death) | 87 | Cold Resist +% | res patch |
| Frenzied Hell Spawn | A5 · Arreat Plateau | 83 | Fire Resist +% | res patch |
Bind the yellow unique pack-leader. Verified 3.2 mechanics: unique packs spawn as 1 boss + 3–6 minions, at mlvl = area level + 3, with 3 elite affixes in Hell drawn from a 13-affix pool that includes Aura Enchanted.
| Demon family | Act · Area | mlvl | Consume buff | Aura on bind |
|---|---|---|---|---|
| Urdar | A4 · River of Flame | 88 | +% Enhanced Damage | Fanaticism ⭐ reroll |
| Pit Lord | A4 · River of Flame | 88 | Fire Resist +% | any 3.2 aura — reroll Fana |
| Venom Lord | A4 · Chaos Sanctuary | 88 | Fire / Poison Res +% | any 3.2 aura — reroll Fana |
| Maw Fiend | A4 · River of Flame | 88 | Poison Resist +% | any 3.2 aura — reroll Fana |
| Hell Temptress | A5 · Icy Cellar · Halls of Vaught | 88 | Phys Dmg Reduced % | any 3.2 aura — Fana/Holy Freeze |
| Stygian Fury | A5 · Throne of Destruction | 88 | Phys Dmg Reduced % | any 3.2 aura — Fana/Holy Freeze |
Specific named bosses with fixed consume stats. All bindable in Hell (and TZ). mlvl = Hell base spawn level (scales to 96/98/99 in Terror Zones). HP threshold to bind: historically <40% Hephasto/Lister, <50% Council (community-derived, pre-3.2). Patch 3.2 introduced a per-demon max-HP cap and reduced missing-HP benefit — exact thresholds now vary per demon and aren't published.
👉 Click any boss name for its golden bind ID card (location · mlvl · fixed aura · Consume stats).
| Super-Unique | Act · Area | mlvl | Fixed aura (Consume "Equipped") | Consume stats |
|---|---|---|---|---|
| Bishibosh | A1 · Cold Plains | 74 | — | Fire Res + Max / -% Enemy Fire Res |
| Coldcrow | A1 · Cave L1 | 74 | — | Cold Res + Max / -% Enemy Magic Res |
| Rakanishu | A1 · Stony Field | 76 | — | Lit Res + Max / Charged Bolt proc (🐛 broken) |
| The Smith | A1 · Barracks | 79 | Lvl 15 Holy Fire (fixed) | +180% ED / -20% Phys Dmg Taken · solo |
| Pitspawn Fouldog | A1 · Jail L2 | 79 | — | Lit Res + Max / -% Enemy Fire Res |
| Witch Doctor Endugu | A3 · Flayer Dungeon L3 | 83 | — | Fire Res + Max / -% Enemy Fire Res |
| Battlemaid Sarina | A3 · Ruined Temple | 87 | — | Cold Res + Max / -% Enemy Magic Res |
🧙Ismail Vilehand | A3 · Travincal | 86 | — | Poison Res + Max / Hydra proc (🐛 broken) |
🧙Geleb Flamefinger | A3 · Travincal | 86 | — | Fire Res + Max / -% Enemy Fire Res |
🧙Toorc Icefist | A3 · Travincal | 86 | — | Cold Res + Max / -% Enemy Cold Res |
⚡Bremm Sparkfist | A3 · Durance of Hate L3 | 86 | — | Lit Res + Max / -% Enemy Lit Res · always Aura Enchanted |
🧙Wyand Voidbringer | A3 · Durance of Hate L3 | 86 | — | Magic Res + Max / -% Enemy Magic Res |
🧙Maffer Dragonhand | A3 · Durance of Hate L3 | 86 | — | Fire Res + Max / -% Enemy Fire Res |
😈Infector of Souls | A4 · Chaos Sanctuary | 88 | — | Fire Res + Max / -% Enemy Fire Res |
| Hephasto the Armorer ⭐ | A4 · River of Flame (Hellforge) | 83 | RANDOM — always Aura Enchanted | reroll for Fanaticism · solo · BiS target |
| Shenk the Overseer | A5 · Bloody Foothills | 80 | — | Cold Res + Max / -% Enemy Magic Res |
| Dac Farren | A5 · Bloody Foothills | 83 | — | Fire Res + Max / -% Enemy Fire Res |
🐗Sharptooth Slayer | A5 · Frigid Highlands | 84 | — | Cold Res + Max / -% Enemy Magic Res |
🔥Colenzo the Annihilator | A5 · Throne (Wave 1) | 88 | — | Fire Res + Max / -% Enemy Fire Res |
⚔️Bartuc the Bloody ⚠️ | A5 · Throne (Wave 3) | 93 | — | Lit Res + Max / -% Enemy Lit Res |
😈Ventar the Unholy | A5 · Throne (Wave 4) | 93 | — | Fire Res + Max / -% Enemy Fire Res |
| Lister the Tormentor ⭐ | A5 · Throne (Wave 5) | 92 | Lvl 15 Meditation (fixed) + rolls Aura Enchanted → reroll Fanaticism | Phys Dmg Reduction / +ED · 7 minions |
Demon per Arreat Summit, PureDiablo, Fextralife, and Fandom. They ARE bindable at 20 hard points.The Zakarum High Council are Mephisto's zealot priests — but the engine codes the whole family Demon (Arreat Summit · PureDiablo · Fextralife · Fandom), so every named Council member is a legal Warlock bind at 20 hard points. Click any name for its golden bind ID card.
| Group | Named (bindable) | Where | Consume highlight |
|---|---|---|---|
| 🔱 Travincal Trio | 🧙Ismail Vilehand · 🧙Geleb Flamefinger · 🧙Toorc Icefist | A3 · Travincal | Poison / Fire / Cold res + max |
| 🌀 Durance Trio | ⚡Bremm Sparkfist · 🧙Wyand Voidbringer · 🧙Maffer Dragonhand | A3 · Durance of Hate L3 | Lit / Magic / Fire res + max |
| 🩸 Throne straggler | ⚔️Bartuc the Bloody ⚠️ | A5 · Throne (Wave 3) | Lit res + max |
Human, NOT Demon, so Bind Demon cannot bind them. Only the 3 named super-uniques are the Demon-coded exception. Durance L3 adds the Bremm/Wyand/Maffer trio guarding Mephisto.Every bindable demon family with its exact in-game name per area and Consume stat. Sourced from MrLlamaSC's Icy Veins demon-bind table cross-checked against diablo2.io, Arreat Summit, and the D2R bestiary. Any family can spawn white / champion (10 hp) / unique (15 hp).
| In-game name | Spawn area | Consume stat |
|---|---|---|
| Urdar | River of Flame | +% Enhanced Damage ⭐ best for Echo |
| Pit Lord | City of the Damned · River of Flame | Fire Resist +% |
| Venom Lord | Outer Steppes · Plains of Despair · Chaos Sanctuary · River of Flame | Fire Res +% (Poison Res from Plains variant) |
| Balrog | Outer Steppes | Fire Resist +% |
| Maw Fiend | River of Flame | Poison Resist +% |
| Grotesque / Grotesque Wyrm | River of Flame (splits into a Worm on death — bind the parent) | Cold Resist +% |
| Stygian Hag / Stygian Dog | City of the Damned | Cold Resist +% |
| Flesh Spawner / Flesh Beast | Outer Steppes · Plains of Despair | Cold Resist +% |
| Corpulent / Corpse Spitter | Outer Steppes · City of the Damned | Poison Resist +% |
| In-game name | Spawn area | Consume stat |
|---|---|---|
| Minion of Destruction | Throne of Destruction (Lister's wave) | +% Enhanced Damage |
| Hell Temptress | Icy Cellar · Halls of Vaught · Worldstone Keep L3 | Physical Damage Received Reduced % |
| Stygian Fury | Throne of Destruction | Physical Damage Received Reduced % |
| Frenzied / Greater / Insane Hell Spawn | Arreat Plateau · Worldstone Keep L2 · Frozen Tundra | Fire Resist +% |
| Demon Imp / Rascal / Gremlin / Trickster | Bloody Foothills · Frigid Highlands · Arreat Plateau · Infernal Pit | Fire Resist +% |
| Putrid / Wretched / Fetid / Rancid Defiler | Halls of Pain · Halls of Vaught · Worldstone Keep | Poison Resist +% |
| Succubus / Vile Temptress / Blood Temptress | Crystalline Passage · Drifter Cavern · Frozen Tundra | Fire / Poison Resist +% |
| Siren | Icy Cellar | Cold Resist +% |
| Overseer / Lasher / Overlord / Blood Boss | Bloody Foothills · Frigid Highlands · Pits of Acheron | Cold Resist +% |
| Family | Example names · area | Consume |
|---|---|---|
| Goatman | Moon/Night/Blood/Hell/Death Clan · Stony Field → Arcane Sanctuary | Cold / Lit / Fire Res +% |
| Fallen | Carver / Devilkin / Dark One · Act 1 caves | Fire Resist +% |
| Tainted (Misshapen) | Disfigured / Damned / Afflicted · Underground Passage → Catacombs | Lightning Resist +% |
| Corrupt Rogue ⚠️ | Dark Hunter / Vile Hunter / Black Rogue · Act 1 (coded Demon!) | Cold / Lit Resist +% |
| Blunderbore | Blunderbore / Gorebelly / Mauler · Harem → Durance | Fire / Cold / Lit Res +% |
| Flayer | Flayer / Soul Killer · Flayer Jungle & Dungeon | Cold / Fire / Lit Res +% |
| Council Member | Travincal · Durance L3 · Throne (coded Demon) | Fire / Lightning Res +% |
Demon, which is why super-uniques Coldcrow (Cave L1) and Battlemaid Sarina (Ruined Temple) are bindable.The display name you see on hover vs the underlying monster family (useful because mlvl tracks the family, and some display names are just the highest variant of a shared family).
| You see (in-game) | Actual family / internal name | Notes |
|---|---|---|
| Pit Lord / Venom Lord | megademon (Megademon family) | Infector of Souls & Ventar are this family |
| Urdar | blunderbore (4th Blunderbore tier) | "Urdar" is the variant name, not a family |
| Hell Temptress | succubus (4th Succubus tier) | Primary spawn Halls of Vaught (aLvl 85 → champ 87); WSK3 also aLvl 85 → champ 87 |
| Stygian Fury | succubuswitch (DIFFERENT family!) | Bloodstar+curse caster — shares graphics with Succubus but separate internal family |
| Minion of Destruction | minion5/7 + suicideminion | Only spawns in Lister's Throne wave (mlvl 92) — not farmable as open champ/unique |
| Frenzied Hell Spawn | transformed Hell Spawn (Lasher-whipped) | Gains Magic Resist the base form lacks; aLvl 80–82 |
How many monsters you'll face. Champion pack: 2–4 of the same type. Unique pack: 1 boss + 3–6 minions.
| Super-Unique | Minion type | Hell count |
|---|---|---|
🔨The Smith | — | Solo (by the Malus) |
⚒️Hephasto the Armorer | — | Solo (at the Hellforge) |
🧙Bishibosh | Fallen | 2 + raises more from corpses |
🪶Witch Doctor Endugu | Soul Killer / Fetish | 6 |
🧙Ismail / 🧙Geleb / 🧙Toorc | — | No personal minions |
⚡Bremm / 🧙Wyand / 🧙Maffer | — | No personal minions |
😈Infector of Souls | Venom Lord | ~3–5 |
🪓Shenk the Overseer | Enslaved (Animal — NOT bindable) | ~20 area Enslaved |
🐗Sharptooth Slayer | Ice Boar (Animal — NOT bindable) | 3 |
| Wave | Boss | Minions | Count |
|---|---|---|---|
| 1 | 🔥Colenzo the Annihilator | Warped Ones (Fallen) | 7 |
| 2 | Achmel the Cursed (NOT bindable) | Unravelers + Death Mages | 5 |
| 3 | ⚔️Bartuc the Bloody ⚠️ | Guest Council Members | 7 |
| 4 | 😈Ventar the Unholy | Venom Lords (guest) | 7 |
| 5 | ⭐Lister the Tormentor ⭐ | Minions of Destruction | 7 (NM 6 / Norm 5) |
Once you hit level 94, every demon in a Hell Terror Zone is level 96+, which produces the maximum aura level on bind. A lvl 12 Fanaticism from a TZ demon matches what a high-level Paladin provides.
Your build deals weapon-based magic damage and scales through Eldritch synergies, not pets. Here is the honest cost-benefit at lvl 90:
If you want a real damage bind: go 15 hard points, farm River of Flame yellow packs for an Aura Enchanted Fanaticism roll. Fanaticism boosts your Echo hits AND your merc. That is the cheapest tier that earns its skill points on this build.
Your bound demon is a pet, so the immunities on its health-bar are pure survivability. They can't be rerolled — they come from the monster's own base resists — so it's really a question of which super-unique you bind. The tankiest binds stack Physical Immunity plus one element. Here are the three health-bar immunity profiles worth hunting, best→worst for a pet that simply won't die.
After the 3.2 remap a bound demon's Aura Enchanted lands on one of five results. Here they are ranked best→worst for an Echoing Strike Warlock — tap any row to open its aura ID card.
The aura is only one line. On its in-game health-bar a bound super-unique stacks its fixed mods + its 3 random Hell rolls + its immunities — often 8–9 attributes in total, so a perfect roll is rare. Beyond a Fanaticism aura, these are the 3 damage affixes worth rerolling for on an Echoing Strike pet build — effects per the Arreat Summit bonus tables.
Verified 2026-05-28 against Patch 3.2 / Reign of the Warlock (Season 14, live 2026-05-22). Deep monster-data pass cross-referenced diablo2.io/monsters, MonStats data (via studiokdm), and the live Blizzard Season 14 notes.
Spine: MrLlamaSC — Icy Veins "List of Demon Binds" + diablo2.io per-monster pages (mlvl, type, area).
Cross-checked: Blizzard live 3.2 notes (hard-point gate 10/15/20, deterministic aura remap, Demonic Mastery 1/5/10, Achmel de-list) · Maxroll bosses table · PureDiablo / Fextralife / Fandom (Council = Demon) · D2RuneWizard (Travincal Council count).
Corrected this pass (2026-05-28 lootcube/MonStats lock): Throne wave is NOT uniform mlvl 92 — Colenzo spawns at 88 (custom 83 + area-floor 85+3), Bartuc 93, Ventar 93, Lister 92 (custom overrides). Most A1/A3 super-uniques follow the area-level + 3 rule: Bishibosh 74, Coldcrow 80, Rakanishu 74, Smith 79 (lootcube override), Pitspawn 79, Endugu 86, Sarina 87, Council family 86 (Travincal/Durance alvl 83+3). Hephasto's aura is RANDOM (always Aura Enchanted, diablo2.io v3.1.91636 comment), NOT fixed Holy Fire — the old "always Conviction/Holy Fire" line is 1.09-era data. The Smith fixed consume verified (+180% ED, -20% phys taken, Lvl 15 Holy Fire). Frenzied Hell Spawn champion mlvl 82→83 (Arreat Plateau Hell alvl 81+2). Demonic Mastery slot progression in body text aligned to 1/5/10 (Patch 3.2 reduction).
Flagged — confirm in-game: Bartuc bindability (diablo2.io codes him Demon; aoeah lists him excluded — test at low HP) · HP thresholds (3.2 added a per-demon max-HP cap; exact % unpublished) · "Impossible" vs "I can't" split · most super-unique Consume stats (only Smith + Lister fully sourced; rest inferred from resist family) · aura formula floor(mlvl÷8) is community-validated (MTMMO confirms the math — at the bible's corrected mlvls: Hephasto 83÷8=10, Lister 92÷8=11; MTMMO's own worked example used the stale 88), not first-party.
Bugged consumes (do not rely on): Hephasto +All Skills · Rakanishu Charged Bolt · Ismail Hydra · Warped One / Guest-Monster +skill stats.
Resolved 2026-05-29 (Konyo in-game test + diablo2.io): binding Lister overwrote Hephasto at Demonic Mastery hard rank 10 with zero summons — working as designed, not a bug. The bound-demon ceiling is always 1; binding a new demon replaces the current one (diablo2.io skill page: "Successfully binding a new demon will replace the current one. Summon Defiler will not replace your bound demon"). Demonic Mastery's demon-count governs the Summon skills (Goatman / Tainted / Defiler) — +1 demon at rank 5, +1 at rank 10, max 3 summoned — not the bind count. An Echoing Strike build with no summon points therefore fields exactly one demon (the bound one), so each rebind overwrites the last. This confirms hypothesis (1). Cross-source flag: aoeah lists "rank 20 for a 3rd pet" — stale/incorrect; MrLlamaSC (Icy Veins) + diablo2.io confirm the 5 / 10 milestones. Needs primary-source verification — Blizzard skill description in-game tooltip + RotW patch 3.2 mod docs (not yet web-indexed).
Visual-polish pass (2026-05-28): Hell Temptress decoder HoV aLvl 83→85 (CC handoff #1); removed Minion of Destruction from Champion/Unique tier tables (Throne-wave-only, not farmable as open elites) with clarifying callout; carrying CC's mlvl-lock baseline (commit 1ba7661, lootcube + Diablo Archive area+3 rule).
Candidates resolved (2026-05-28 lootcube sweep): Blood Raven (Burial Grounds · lootcube codes Human boss override, not Corrupt Rogue family — confirmed NOT bindable); Treehead Woodfist (Dark Wood · lootcube codes Animal mlvl 69, not Brute/Demon — confirmed NOT bindable); Bonebreaker (Crypt · Returned = Undead, confirmed NOT bindable).
Re-verify if Blizzard ships a 3.2.x hotfix — watch for Cursed-affix proc restoration (currently 5%), Conviction returning to the aura pool, or Council/Bartuc re-bans.
monster TC ≥ item TCmonster mlvl ≥ item qlvl| Skill | Role | What it does (verified) |
|---|---|---|
| Echoing Strike | Main attack | Uses your Faster Cast Rate to spawn up to 5 echoes of your weapon that fly out in a cone and return after hitting terrain or reaching the arc's end. Cursor distance sets the fan — hold closer to spread it wide, farther to narrow it. Scales with weapon base damage + Enhanced Damage + off-weapon ED. |
| Mirrored Blades | Synergy (max) | Swings multiple times at a single target — the single-target / boss-damage synergy. |
| Blade Warp | Synergy + mobility | An Echoing Strike synergy that doubles as your primary teleport-style mobility until you get Enigma. |
| Hex Bane | Synergy (max) | Adds Magic damage and reduces enemy Defense to help you land hits. |
| Levitation Mastery | Passive | Increases damage, attack rating and critical-strike chance, and lowers your weapon requirements. |
| Demonic Mastery | Summons | Buffs and caps your summoned demons — 10 points → 2 Summon Defilers to spread damage and soak aggro. The hard-point summon cap and the Goatman / Tainted / Defiler field detail are on the 🔱 binds tab. |
| Consume | Buff engine | Sacrifice a summoned demon for a buff — a Summon Defiler consume raises your Magic damage and cuts enemy Magic resistance; a Goatman consume gives +% damage. Full per-demon consume detail on the binds tab. |
| Bind Demon | Aura carrier | Grab a demon — ideally one rolling Curse + Fanaticism — for a massive damage boost. Full bind mechanics → binds tab. |
Source: maxroll.gg · Echoing Strike Warlock guide (Season 14, Reign of the Warlock) + icy-veins Echoing Strike skill page. Skill behaviour is RotW-current as of Season 14; exact synergy percentages and point breakpoints can be retuned per season — verify the live tooltips in-game. Bind / aura / Consume deep mechanics live on the 🔱 binds tab.
| Source | What it backs |
|---|---|
| maxroll.gg · Elite Monster resource | Aura Enchanted level formulas per aura (Fanaticism / Conviction / Holy Shock = mlvl ÷ 8 → cap 12; Holy Freeze ÷ 7; Holy Fire / Might ÷ 6; Blessed Aim ÷ 5) and the 13 Hell elite affixes (aura random per spawn; 3 affixes in Hell; 1 Aura Enchanted max). |
| maxroll.gg · Summoner Warlock guide | Bind mechanics — aura level = floor(min(monster mlvl, your level) ÷ 8), the snapshot-on-new-game rule, hard-point gates (10 / 15 / 20), Demonic Mastery summon caps. |
| diablo2.io · monster + Bind Demon skill pages | The bind snapshot rule, super-unique Consume "Equipped" stats (Lister / Hephasto / Smith), and "binding a new demon replaces the current one". |
| This bible · binds tab (verified 3.2) | Hard-point gate table, the deterministic 5-aura remap (Conviction → Fanaticism, etc.), and the fixed super-unique Consume numbers — cross-checked vs MrLlamaSC's Icy Veins bind list. |
| silospen dropcalc (RoW) | The Lister / Hephasto drop-pool grids are TC / qlvl-derived from this app's item codex (the area's TC ceiling). Per-kill super-unique odds: PULLED v698-v699 for 14 of 18 SUs (silospen RoW, Hell MF300, base+terrorized — see the ID cards). Summoner/Nihlathak/Izual live on their calibrated boss cards; Blood Raven is absent from silospen and stays pool-only — never fabricated. |
Effective MF = (Gear MF × Factor) / (Gear MF + Factor)/players N shrinks the NoDrop of every treasure class a kill rolls, so it drops MORE items (quantity) — it never changes drop QUALITY (that's MF's job). How much is not one formula: each multiplier is silospen's RotW 3.0 calculator (party 1), measured for every boss, difficulty, terror zone and /players, and every 1:N on this page is divided by it.| tier | bosses | ×@ /p3 | ×@ /p8 |
|---|---|---|---|
| 🐝 High-density packs | Pit · Cows | ×1.63 | ×2.29 |
| 💰 Heavy droppers | Andariel · Nihlathak · Travincal | ×1.33–1.48 | ×1.45–1.79 |
| 🏰 Tower & tomb | Countess · Duriel | ×1.27–1.28 | ×1.37–1.39 |
| 👹 The Prime Evils | Mephisto · Diablo · Baal | ×1.19 | ×1.22 |
| 🔓 P#-proof | Pindleskin | ×1.00 | ×1.00 · P#-PROOF |
Pindleskin's table does not move: extra players add only HP, never loot (his cards carry the · P#-PROOF tag).
| Act | Hireling | Hired from | Fights with |
|---|---|---|---|
| Act 1 | Rogue Scout | Kashya | Bow — Cold or Fire arrow variant |
| Act 2 | Desert Mercenary ⭐ | Greiz | Spear / polearm + a permanent party aura — the one almost everyone runs |
| Act 3 | Ironwolf | Asheara | Sword + shield, casts Cold / Fire / Lightning spells |
| Act 5 | Barbarian | Qual-Kehk | One- or two-handed melee, Stun / Bash |
| Greiz menu | Normal & Hell | Nightmare |
|---|---|---|
| Combat | Prayer (heal pulse) | Thorns (reflect) |
| Defensive | Defiance (+defense) | Holy Freeze ⭐ (chills + slows everything) |
| Offensive | Blessed Aim (+AR) | Might ⭐ (+% phys damage) |
revive gold = min( int(hlvl × hlvl / 2) × 15 , 50,000 ) — capped at 50k gold (a lvl-92+ merc hits the cap). The merc levels with you and inherits life/AR/damage from its level; an Act 2 merc deals a % of its equipped weapon's damage, so its gear matters more than its base.| Slot | Top picks | Why |
|---|---|---|
| Weapon | Infinity · Insight · Reaper's Toll · Pride · Obedience | Infinity = Conviction aura (−enemy res, breaks Lightning immunes) · Insight = Meditation mana engine · Reaper's Toll = Decrepify on hit · Pride = Concentration · Obedience = budget Crushing Blow |
| Helm | Andariel's Visage · Tal Rasha's Horadric Crest · Vampire Gaze · Crown of Thieves | Andariel's (socket a Ruby / rainbow to patch its −30 fire res) = +2 skills, 20 IAS, big life leech — the BiS merc helm |
| Armor | Fortitude · Treachery · Stone · Duress | Fortitude = +300% ED + 25 all res + Chilling Armor (BiS) · Treachery = budget Fade (25 res / DR) + 45 IAS + Venom |
Source: maxroll.gg · Mercenary Mechanics resource (vanilla D2R mechanics). Aura specifics to be confirmed against Reign of the Warlock in-game.
| Act | Gambling NPC |
|---|---|
| Act 1 | Gheed |
| Act 2 | Elzix |
| Act 3 | Alkor |
| Act 4 | Jamella |
| Act 5 | Anya (also Nihlathak) |
The act, difficulty and NPC you pick have zero effect on the odds — they're identical everywhere. Pick whichever town you're already in.
| Quality | Chance | Exact ratio |
|---|---|---|
| Magic | 89.85% | 1797 / 2000 |
| Rare | 10% | 200 / 2000 |
| Set | 0.10% | 2 / 2000 |
| Unique | 0.05% | 1 / 2000 |
| Slot | Why gamble it | Dream uniques |
|---|---|---|
| Rings | Fixed cheap cost, always in window — the classic SoJ hunt | Stone of Jordan · Bul-Kathos' Wedding Band · Nature's Peace · Raven Frost · Dwarf Star |
| Amulets | Fixed cost, always in window; rolls +skill rares too | Mara's Kaleidoscope · The Eye of Etlich · Highlord's Wrath · Seraph's Hymn |
| Circlets / Coronets | Can roll +class-skill magic/rare bases — a cheap skiller helm | +2 class-skill circlet · rare 2-skill coronet |
Source: maxroll.gg Gambling resource + fextralife D2R gamble-odds (1797 / 200 / 2 / 1 per 2000). Core gamble mechanics are base-game D2R; Reign of the Warlock may add or retune the unique pool — confirm which ring/amulet uniques are actually gambleable in-game.
| Craft | Perfect gem | 3 guaranteed mods | Best slots |
|---|---|---|---|
| Caster ⭐ | Perfect Amethyst | Faster Cast Rate + Regenerate Mana 4–10% + 10–20 Mana | Amulet · Ring · Belt · Gloves |
| Blood | Perfect Ruby | 1–3% Life stolen + 10–20 Life + (Crushing Blow / Open Wounds) | Ring · Amulet · Gloves · Belt |
| Safety | Perfect Emerald | Magic Damage Reduced + Damage Reduced + (resists / % Enhanced Defense) | Amulet · Gloves · Shield · Boots |
| Hit Power | Perfect Sapphire | 5% CtC Lvl-4 Frost Nova when struck + Attacker Takes Damage + (Str / Dex) | Gloves · Helm · Boots · Shield |
| Slot | Rune | Magic base (normal · exceptional · elite) |
|---|---|---|
| Weapon | Tir | Scepter · Wand · Staff |
| Shield | Eth | Small Shield · Round Shield · Luna |
| Helm | Nef | Mask · Death Mask · Demonhead |
| Body Armor | Tal | Light Plate · Mage Plate · Archon Plate |
| Gloves | Ort | Leather · Demonhide · Bramble Mitts |
| Belt | Ith | Light Belt · Sharkskin Belt · Vampirefang Belt |
| Boots | Thul | Boots · Demonhide · Wyrmhide Boots |
| Amulet | Ral | any Amulet |
| Ring | Amn | any Ring |
| Slot | Rune | Magic base (normal · exceptional · elite) |
|---|---|---|
| Weapon | Ort | Axes (1H / 2H) · Throwing Axes |
| Shield | Ith | Spiked Shield · Barbed Shield · Blade Barrier |
| Helm | Ral | Helm · Casque · Armet |
| Body Armor | Thul | Plate Mail · Templar Coat · Hellforge Plate |
| Gloves | Nef | Heavy · Sharkskin · Vampirebone Gloves |
| Belt | Tal | Belt · Mesh Belt · Mithril Coil |
| Boots | Eth | Light Plated · Battle · Mirrored Boots |
| Amulet | Amn | any Amulet |
| Ring | Sol | any Ring |
| Slot | Rune | Magic base (normal · exceptional · elite) |
|---|---|---|
| Weapon | Sol | Javelins · Spears (incl. Amazon) |
| Shield | Nef | Kite Shield · Dragon Shield · Monarch |
| Helm | Ith | Crown · Grand Crown · Corona |
| Body Armor | Eth | Breast Plate · Cuirass · Great Hauberk |
| Gloves | Ral | Gauntlets · War Gauntlets · Ogre Gauntlets |
| Belt | Tal | Sash · Demonhide Sash · Spiderweb Sash |
| Boots | Ort | Greaves · War Boots · Myrmidon Greaves |
| Amulet | Thul | any Amulet |
| Ring | Amn | any Ring |
| Slot | Rune | Magic base (normal · exceptional · elite) |
|---|---|---|
| Weapon | Tir | Clubs · Hammers · Maces · Scepters · Staves · Wands |
| Shield | Eth | Gothic Shield · Ancient Shield · Ward |
| Helm | Ith | Full Helm · Basinet · Giant Conch |
| Body Armor | Nef | Field Plate · Sharktooth Armor · Kraken Shell |
| Gloves | Ort | Chain · Heavy Bracers · Vambraces |
| Belt | Tal | Heavy Belt · Battle Belt · Troll Belt |
| Boots | Ral | Chain Boots · Mesh Boots · Boneweave Boots |
| Amulet | Thul | any Amulet |
| Ring | Amn | any Ring |
Source: maxroll.gg · Crafted Items recipe list (base-game D2R recipes). The cube ingredients are core-game and unchanged; Reign of the Warlock may retune the random-affix pool — verify the rolled mods in-game.
crafted ilvl = int(0.5 × clvl) + int(0.5 × base ilvl) (cap 99). A high-ilvl base crafted by a high-level character unlocks the most random affixes — an ilvl 71+ result can roll the full 4 extra affixes on top of the 3 guaranteed. The jewel can be magic or rare; the rune is the cheapest of the recipe. Reroll the same recipe until the random affixes land where you want them.Source: maxroll.gg · Crafted Items (vanilla D2R mechanics — recipes/mods are base-game; Reign of the Warlock may retune affix pools, verify in-game).
| FCR % | Cast frames | Note |
|---|---|---|
| 0 | 13 | unbuffed |
| 9 | 12 | |
| 15 | 11 | |
| 20 | 10 | |
| 37 | 9 | solid budget target |
| 63 | 8 | the standard caster goal |
| 105 | 7 | fast-cast |
| 200 | 6 | max (200 FCR is the last useful point) |
| FHR % | Recovery frames |
|---|---|
| 0 | 15 |
| 5 | 14 |
| 9 | 13 |
| 14 | 12 |
| 20 | 11 |
| 30 | 10 |
| 42 | 9 |
| 60 | 8 |
| 86 | 7 |
| 142 | 6 |
| 280 | 5 |
Source: maxroll.gg · Breakpoints & Animations (vanilla D2R Sorceress caster tables, shown as reference) + maxroll.gg · Echoing Strike Warlock guide (125% FCR priority breakpoint). RotW Warlock frame counts to be confirmed in-game.
runs = log(1 - confidence) / log(1 - 1/dropChance)Practical: chance 1:X → 50% conf ≈ 0.693 × X, 95% ≈ 3 × X, 99% ≈ 4.6 × X.


D2JSP
Trade filings. Quest items stay off this list.
Board 268, D2:R RotW Softcore Trading.
This room never asks for the password. Forum gold stays unknown until a public reading returns a number, and the time of that reading is shown.
The Vault — Mule Manager
Your second-account warehouse — every ✓ owned item gets a home, and the search will always know where it lives
Add an item by name, or find which mule holds it.
Search the planner, choose the base and the rolls. The pick files into its locker.
Type any item you own — the vault names the mule, the tab and the cell.
Esc clears
Turn on AUTO INTAKE and connect your D2R screenshots folder once; the vault reads new captures every visit.
GET THE APPone paste installs everything (Git · Python · Claude Code if missing) + the TV DIABLO app — the only human step is your own Claude logincurl -fsSL https://bull-4-u.com/d2r/install-tvd.sh | bashirm https://bull-4-u.com/d2r/install-tvd.ps1 | iexLive MF / Players dock at the bottom of the screen — drag it and every number recalculates instantly. Press D to slide it away and reclaim space.
The nav runs 🏠 main · 🗺️ bosses · 🔍 calculator · 🔥 TZ zones · 📡 TZ tracker · 🪨 runes · 👑 RotW special · 🔥 events · ⛓️ endgame · 🔱 binds · 📐 reference (data & rules) then ⚔️ SESSIONS · 🧰 tools · 🔨 Runewords · 🏆 Uniques · 🧩 Sets · 📺 TV·D — The Workshop, your live do-it tabs. On 🔨 Runewords and 🧰 Tools a floating button (bottom-right) pops a clickable map of everything inside — tap a row to jump straight to it.
The whole site runs on three screenshot intakes in 🧰 Tools: The Vault (items → auto-filed to mules), Rune Stash, and Gem Stash. Drop a photo of each — the AI reads it and fills the tally. ⚔️ SESSIONS (the homepage) is the same intake, front and center, as a daily task-force dashboard. The Forge reads all three together to build your plan, so keep them current.
The Forge reads your runes · gems · vault · Chronicle and tells you exactly what to do: Make now (forge it), One step (go get the right base / cube runes up), Pipeline (Larzuk-socket then forge), and Crafts. Mark anything ✓ created and it drops off the list. (White bases can't be cube-upgraded — for a higher-socket word you find the elite base.)
Two dedicated tabs, same idea as the Forge but for found items instead of crafted ones: Uniques maps every missing unique to its best farm run (real odds · kills/hr) straight off the Calculator; Sets tracks every set's pieces toward completion. Tick ✓ found and it drops off the hunt — or hit 📸 Import my chronicle and let the AI read an in-game collection-tracker screenshot to bulk-tick both at once.
Each boss has a realistic kills/hr rate (Pindle=300, Meph=80, Baal=22). Time-to-50% uses your MF setting + this rate.
Two of them: the Calculator item detail (🎲 RUN — percentiles + histogram) and the grail item card (🎲 simulate — 20 farming sessions). Set your runs, roll the RNG, see the real variance.
Click any item anywhere → it becomes "active":
D2R drops are pure RNG. "1:836 Shako" means each kill rolls a fresh 1-in-836 chance — not "guaranteed in 836 runs". You might get one in 100 kills, or do 3000 and get zero.
The sim runs your scenario 20 times so you see the actual variance — that ~55% of 500-kill Meph sessions get zero Shakos at the verified rate, even though 0.60 is the math-expected number. Calibrates expectations against tilt.
Everything saves to localStorage: MF, wishlist, owned, statues, sort orders, boss filters. Reset button in footer.
Feed the 🔨 Runewords — your intake & planners, explained
A Sonnet-powered chat that reads your live stash — ask "can I make Spirit?", "what am I close to?", anything. Answers use your real runes/gems/owned.
Paste (or screenshot) a magic / rare item → a keep-or-toss verdict with the reasoning, so you're not vendoring a god-roll.
Your 99-runeword progress — ✓ the ones you've made, live-synced with your rune stash so "can make now" is always current. Feeds the Forge + Loot Filters.
One-tap copy of an in-game loot filter, rebuilt live from your Chronicle, that shows exactly the socket-correct bases to find for the runewords you still need (Larzuk them to size). Import in D2R.
Tally runes → what you can cube up (3→1) and which runewords/crafts it unlocks. One source of truth for the Forge + Workshop.
Tally gems → cube-up chains + the Perfect gems your crafts need, live.
Tally essences · organs · keys · Worldstone Shards → what ubers / Sunders / respecs you can build now.
4 crafts × 9 slots. Each: gem + slot rune + a click-to-toggle magic base + any jewel → the crafted rare, with floor→godly ranges + the ★ BiS pick.
Every cube recipe, filterable, live-checked vs your tallies (✓ cubeable now).
The full 99-runeword DB (rune order · base · level) + the socket-correct best base per runeword. Click any → its card.
Every unique/set + valuable magic item rated High → Trash (maxroll / DarkHumility). Owned items show the badge in 📋 Registered too.
Every set + its pieces, per-piece affixes & partial bonuses — track completion across your mules.
Reference items beyond the chronicle — godly crafted jackpots, top uniques & god-rolled rares — each a golden ID card (also via the top search).
Every unique/set item has a TC number that defines which drop pool it lives in. A monster can only drop items whose TC is ≤ the monster's effective TC.
Example: Tyrael's Might is TC87. Hell Mephisto caps at TC78 → he can NEVER drop Tyrael's, no matter your MF. Hell Diablo is TC87 → he can.
Each item has a qlvl (its required item level). The boss's monster level (mlvl) must be ≥ the item's qlvl for it to drop.
Example: Mara's Kaleidoscope qlvl 67. Normal Andariel mlvl 12 → blocked. Hell Andariel mlvl 75 → fine.
⬜ 1:X → estimated chance · TC-ratio model · live MF-adjusted
🔒 green border → verified anchor against silospen / pairofdocs (3 anchors in this build)
⭐ green cell → best difficulty for this item on this boss
⛔ orange → qlvl block · boss mlvl too low · go to higher difficulty
⛔ pink → TC block · this boss CAPS below this item's TC · UNFIXABLE on this boss
uber → only drops from special encounters (Annihilus, Hellfire Torch, Tyrael's)
chronicle → traditional Chronicle items (need-to-have)
high → top builds use these (Mara's, Shako, Arach, etc)
common → mid/low tier — useful sometimes
set → set piece
special → keys, runes, charms not bound to TC
The number after 1: is the EXPECTED runs for ONE drop on average. 1:836 = 836 runs avg. At 50% confidence you'll typically need ~580 runs; at 95% you'll typically need ~2,500.